Jérémie Alba
Jérémie Alba
3D Character Artist
Las Vegas, United States

About

I am a character artist based in Las Vegas.

Skills

Digital SculptingCharacter ModelingRetopologyTexture BakingTexturingPBR Texturing

Software proficiency

ZBrush
ZBrush
Unreal Engine
Unreal Engine
Blender
Blender
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
Marmoset Toolbag
Marmoset Toolbag
FiberShop
FiberShop
DaVinci Resolve
DaVinci Resolve
OBS Studio
OBS Studio
3ds Max
3ds Max
TopoGun
TopoGun

Experience

  • Lead Artist at Competition Interactive
    Las Vegas, US
    June 2016 - October 2019

    Lead a team of 5 artists in the creation of design, concept, and game assets for multiple projects.

    Sculpted characters in ZBrush from concept art and created retopo mesh for game assets.

    Unwrapped and baked maps for the creation of PBR textures in Substance Painter.

    Created vehicles and props for sci-fi and fantasy themes.

    Worked with programmers and art team to implement assets in engine.

  • Character Artist at Inviro Studios
    Las Vegas
    June 2015 - June 2016

    Created and updated existing character meshes for racing style arcade games. Textured flat rendered assets using baked Ambient Occlusion and Curvature maps.

  • General 3D Artist at Friedmutter Group
    Las Vegas, United States of America
    October 2014 - June 2015

    ​Worked with architects and interior designers to create 3D assets and promotional renders​.

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